Tom Clancy's Ghost Recon Full Download

Tom Clancy's Ghost ReconTom Clancy's Ghost Recon (also known as simply Ghost Recon) is a tactical shooter video game created by Tom Clancy. The game was developed by Red Storm Entertainment, a Ubisoft subsidiary, and published by Ubisoft in 2001 for the PC; it was later ported to the Mac, PlayStation 2 and Xbox in 2002 and to the GameCube in 2003, and then later to the Nokia N-Gage in 2004. A port for Game Boy Advance was planned, but was canceled. Unlike Clancy's other tactical shooter series, Rainbow Six, Ghost Recon is not based on any of his books. In a 2006 interview with the New York Times, Clancy suggested that the plot for the original Ghost Recon was inspired by a "letter" he had received from a CIA "official." When asked to provide more detail about the "letter," Clancy refused to comment further. Ghost Recon's success has spawned 2 expansion packs, Desert Siege and Island Thunder, as well as numerous sequels for video game consoles and the PC. Ghost Recon's soundtrack is composed by Bill Brown.


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Ghost Recon puts the player in charge of a fictional squad of U.S. Special Forces operators from Company D, 1st Battalion, 5th Special Forces Group (5th SFG) stationed at Fort Bragg, NC. Tom Clancy's Ghost ReconExcept for the "1st Battalion, 5th SFG" designation, this unit is entirely fictional. They are sometimes referred to as "The Ghosts". Their role is not unlike other real world Special Operations Forces, in that their operations are kept highly classified. The Ghosts are organized into three fireteams named using the NATO phonetic alphabet: Alpha, Bravo, and Charlie allowing for a distribution of three soldiers per team (the XBox and Playstation 2 versions do not have a Charlie team available). However, since the player can only assign a total of six men in a single player mission, it is not uncommon for one of the fireteams to be disregarded, depending on the preference of the player. The player enjoys limited tactical control on the battlefield environment, and can issue maneuver commands as well as rules of engagement for each of the fireteams through a command map. In the original game, the soldiers themselves are organized into four different distinct roles (or classes). Every class can carry a primary and a secondary weapon, which are organized into "kits". Even though the primary weapon remains the same in all the kits (being defined by the soldier class — see below), there is a variety of equipment to be chosen as the secondary weapon.

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