Mortal Kombat II is a 1993 arcade game and the second title in the Mortal Kombat fighting game series.Mortal Kombat II is an extension of the previous game. A few normal moves have been added (crouching punch, for example). The roundhouse kick was made more powerful, and knocks opponents across the screen. Additionally returning characters gained new special moves. The game also introduced multiple fatalities, as well as additional finishing moves to the franchise. However, each character still shared generic attributes – speed, power, jump height and airtime – and most normal moves were similar between each character (some normal moves, such as the uppercut or jumping kicks, varied between characters; this variance was a major part of high-level MKII strategy). As with its predecessor, the only thing differentiating each character were their appearance, special moves, hitbox, and finishing moves. However, the game plays slightly faster and much more smoothly than the original. As with its predecessor, matches are divided into rounds. The first player to win two rounds by fully depleting their opponent's life bar is the winner. At this point the loser's character will become dazed and the winner is given the option of using a finishing move. In addition to the Fatalities of its predecessor, the winner could also use Babalities, Friendships, and stage specific Fatalities. This game also drops the point system from its predecessor, in favor of a win tally.
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