Even with the new shift to stealth games back in 1997-1998, there are surprisingly few extremely good stealthy games on consoles. At least on PlayStation and PS2, only Metal Gear Solid 1 & 2 and the Tenchu series seriously approached stealth as a core design element. Thankfully, after Io-Interactive's mixed success with Hitman on PC, Eidos green-lighted the second for PlayStation 2, Xbox and PC, to give console gamers a taste of the intelligent, stealthy play. And I'm oh so happy they did, because Hitman 2 nails its mark. Based entirely around stealth, sniping and an intelligent approach to solving each mission, Hitman 2 takes stealth to heart, putting gamers into the position of a tough-as-nails assassin seeking out moral and spiritual justification. Gamers are in for a challenging, deep and classy affair with Io-Interactive's second in the series which, by no means gets everything right, but digs deep down into the concept of stealth with a huge variety of missions and makes you work for the win.
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Hitman 2 may not take place in ancient Japan like in Tenchu, or involve sophisticated war machines to power its coolness (like Metal Gear in Metal Gear), but what it doesn't have in those areas, it makes up for in others. Starting with just a few simple weapons, Agent 47 gradually acquires the weapons he finds from his victims, which are then saved for use in the next level. In some cases, the game cheats a little, giving you weapons required for the next level, too. Agent 47 eventually acquires a huge arsenal of weapons, including a knife, various .44s and magnums, anesthetic, hardballers, hardballers silenced, 9 mm handguns and 9 mm silence handguns, colts, a sniper rifle, AK 47s, MP5s, shotguns, SMG (submachine guns), silenced .22s, and the Spas 12 shotgun. He also acquires ninja swords, axes, fiber wire and crossbows. The sniper rifle features an exceedingly slick interface with sophisticated looking crosshairs and a significant amount of your own breathing to counter the supposed ease of pegging a vulnerable target.
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