Warcraft II: Tides of Darkness is the sequel to the popular real-time strategy game Warcraft: Orcs & Humans, developed by Blizzard Entertainment and released in December of 1995.
Users play as either orcs or humans in a fantasy medieval world full of swords and sorcery. The game was originally written for MS-DOS; there was also a Mac OS version of the game. Blizzard also released an expansion pack, developed by Cyberlore Studios, known as Warcraft II: Beyond the Dark Portal on April 30, 1996. Blizzard released Warcraft II: Tides of Darkness for Microsoft Windows, combined with its expansion, in 1999, under the name Warcraft II: Battle.net Edition. Changes made for this release included multiplayer support via Blizzard's online gaming service, Battle.net. There is also a sequel to this, Warcraft III: Reign of Chaos, released in July, 2002. The game has a linear single-player campaign for each side, and a multiplayer option via a LAN or the Internet, using existing or user-created maps. According to the README.TXT file included alongside the Warcraft II demo version, the graphics are pre-rendered 3D models.
Although Warcraft II Battle.net Edition wasn't released until 1999, online play was widespread from the game's release using IPX Emulators such as Kali. Warcraft II (along with Command & Conquer) was one of the first real-time strategy games to be played widely online, and spawned several leagues, including the International Warcraft League (IWL) and singles and teams ladders on Case's Ladder.
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