Freedom Fighters, originally titled Freedom: The Battle For Liberty Island, is a 2003 third-person shooter video game available for the Playstation 2, Nintendo GameCube, Xbox and Microsoft Windows that is set in an alternate present.
The player takes the role of Christopher Stone, a plumber-turned American resistance leader who fights against the Red Army that invades and occupies New York City. It was developed by IO Interactive, using a modified version of the Hitman 2: Silent Assassin game engine, and published by Electronic Arts. IO Interactive have mooted, but not confirmed, a sequel entitled Freedom Fighters 2. Freedom Fighters is a third-person shooter, in which the player navigates through the streets of New York while fighting the Soviet forces. Unlike other third-person shooters, the game also contains squad-based elements, having a charisma meter. The player gains charisma by performing heroic deeds in the resistance movement against the invading forces, like capturing a base or destroying vital supplies. The more charisma that is gained, the more squadmates the character can recruit, including leaderless guerrillas and wounded Russian soldiers, up to a maximum of twelve. Freedom Fighters is often credited in game reviews as having brought squad games "to the masses", by introducing a simple method of controlling recruits in battle. In the game, the player can command recruits by giving them simple orders such as "follow", "attack", and "defend", but in most situations, they take care of themselves. Given the terrain of New York City after the initial invasion, the Resistance usually stations its soldiers in covered positions like craters and buildings. It is in positions like these that a player can find freedom fighters and wounded Russian soldiers.
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